Tampilkan postingan dengan label photo. Tampilkan semua postingan
Tampilkan postingan dengan label photo. Tampilkan semua postingan

Samsung Galaxy S III I9300 photo gallery

some more photos for the next coming S3, with desktop dock, flip cover and S pebble







front view



rear view



side view



desktop dock



flip cover



S pebble



source: samsung

IT WORKS!! Sony Bravia Engine and Samsung Galaxy S2 with stock Gallery3D

UPDATE5: more Bravia Engine screenshots marked with differences

UPDATE4: SGS2 ICS 4.0.3 Sony Bravia Engine demo with wallpaper rendering available

UPDATE3: now with wallpaper enhancements - SGS2 wallpaper Sony Bravia Engine demo

UPDATE2: SGS2 Gallery Sony Bravia Engine demo

UPDATE: more screenshots here SGS2 Gallery3D with Sony Bravia Engine previews



i am glad to tell u guys that i have employed the Sony Bravia Engine into SGS2 with Samsung stock Gallery3D!



1/. stock gallery3D (left) vs stock gallery3D with Sony Bravia Engine (right)



more details and screen captures soon :D

some good news for Sony Bravia Engine and Samsung Galaxy S2

UPDATE3: more Bravia Engine screenshots marked with differences

UPDATE2: more screenshots here SGS2 Gallery3D with Sony Bravia Engine previews

UPDATE3: SGS2 Gallery Sony Bravia Engine demo

UPDATE: it now works with stock gallery IT WORKS!! Sony Bravia Engine and Samsung Galaxy S2 with stock Gallery3D



hi all,

after i mistakenly reported the Sony Bravia Engine worked with SGS2 before, i decided to test if the Bravia Engine can be used on Galaxy S2 myself from the beginning

after spending a whole day in dealing with the files and dependencies, i think i have found something finally and yielded the following results :

1 - the Gallery3D (SemcGallery3D.apk) from X10 works together with the stock one




2 - the library file libswiqibmpcnv.so is loaded after the SE Gallary is launced, and fuser shows the libswiqibmpcnv.so is being used by the SE Gallary




3 - the be_photo is loaded by the libswiqibmpcnv.so when a photo is selected in the SE Gallery. and if it is removed, libswiqibmpcnv.so reports an error




and finally, the outputs for two HD images found on the internet from stock Samsung Gallery3D.apk and SonyEricsson SemcGallery3D.apk with be_photo loaded, taken by screen capture



Samsung Gallery3D SonyEricsson Gallery3D
click here to view the original file
click here to view the original file


to be continued ... :D

Galaxy S2 with Sony Bravia Engine

working Sony Bravia Engine
UPDATE1: is Sony Bravia Engine really working with SGS2 and other Android devices?
UPDATE2: SGS2 Gallery Sony Bravia Engine demo
UPDATE3: SGS2 ICS 4.0.3 Sony Bravia Engine demo




NOTE: discard the contents below as it contains incorrect and misleading information for a fake mod
------------------------------------------------------------------------------------------


however, if you followed my installation steps, it is safe to remove the files with the instructions stated below and it should not do any harm to your system

for more information, pleas read this



the graphic engine used by some Sony Android mobile devices, aka Sony Bravia Engine, has been ported to SGS2 by GadgetCheck, a XDA member.

it is basically a new set of data for fine tunning the qualities of the graphics shown on your screen with another approach. the differences can be seen quite easily when you are viewing photos, where the sharpnesses are increased together with more realistic object layers (not yet tested with movies, although some said the quality for playing HD movies looks good)

the installation is easy enough as well as rolling back to your existing files. simply download the zip file here and then put the files, be_movie and be_photo, into /system/etc/

now, one more step needs to be done in order to turn this engine on. i suggest u to create a file named local.prop and put it under /data directory, although GadgetCheck suggested to add the lines into /system/build.prop instead. one reason for putting the required lines (or properties) in /data/local.prop is that it will be much easier for normal user to edit a file under /data rather then the /system directory, where the /data/local.prop will be loaded during system boot up process as well

below shows the lines required to switch on the Bravia engine:

#Sony Bravia Engine Service (this line is a remark only)
ro.service.swiqi.supported=true
persist.service.swiqi.enable=1

another reason for putting these lines in /data/local.prop is, in case you want to roll back to previous settings, just delete the local.prop if it didnt exist before, or by editing the file again, followed by removing the be_movie and be_photo from /system/etc and reboot the phone

the original post in XDA can be found here

again, PLS DO A BACKUP 1st!!